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Rune Factory: Frontier
Developer(s)Neverland
Publisher(s)
  • JP:Marvelous Entertainment
  • NA:Xseed Games
  • EU:Rising Star Games
Director(s)Masahide Miyata
Fumio Shimoyama
Producer(s)Yoshifumi Hashimoto
Artist(s)Minako Iwasaki
Writer(s)Hiroyuki Asada
Composer(s)Tomoko Morita
SeriesRune Factory
Platform(s)Wii
Release
  • JP: November 27, 2008[1]
  • NA: March 17, 2009
  • EU: April 1, 2010[2]
Genre(s)Simulation, role-playing
Mode(s)Single-player

Mar 17, 2009  Rune Factory Frontier is a RPG/Simulation game published by XSEED Games released on March 17, 2009 for the Nintendo Wii.

Rune Factory: Frontier (ルーンファクトリー フロンティアRūn Fakutorī Furontia) is a simulationrole-playing video game developed by Neverland and published by Marvelous Entertainment in Japan, Xseed Games in North America, and Rising Star Games in Europe for the Wii video game console. It is the third game in the Rune Factory series.

Plot[edit]

Frontier begins with Raguna searching for a missing girl, Mist, who has moved to a new town because someone is calling to her in her dreams. Raguna moves into the town as well, living in the house next to her with a field. Then Raguna finds out that the whale island in the sky is in danger of falling on the town. Somehow Mist and another girl named Iris's fates are tied with the whale's. He then starts to fight monsters in the dungeons and slowly make a living in Trampoli. After going through the dungeons, he soon finds something peculiar is happening.

Gameplay[edit]

The player can own a farm. There are 4 distinct seasons, 3 of which you can grow different types of crops. Examples include: Strawberries and turnips in the spring, tomatoes and pineapples in the summer, and yams in the fall. There are many other crops, and you can grow flowers, which can all be sold for gold (the game's currency.) Farming is only half of the game. The other half is dungeon crawling. There are four very different dungeons, three of which represent the four different seasons (the third dungeon represents both autumn and winter). In these dungeons, crops of that dungeon's seasonal affiliation can be grown. The fourth dungeon, Whale Island, is omni-seasonal, and all crops can be grown there at any time.

Another feature is the concept of Runey distribution. Runeys come in four different variations: water, rock, tree and grass. Runeys represent the ecosystem of Trampoli; when Runeys are in perfect harmony, the area that they occupy reaches a state of Prosperity, and crops in that area will grow much faster than normal. However, should even one area of Trampoli become devoid of Runeys, the ecosystem suffers, and crops grow much slower than normal. Runeys can be re-distributed from area to area using a tool called the Harvester. Every nine ripe crops in the field in front of the character's house spawn one Runey daily.

Also standard to games related to Harvest Moon is the social system and marriage system. In Rune Factory: Frontier, there are a total of 13 marriageable women, as well as many other townspeople whom Raguna can socialize with. The social system involves speaking with the townspeople as well as giving them gifts, which may increase, decrease, or make their affection stay the same. As the player, you must find out what each townperson likes and dislikes and give them gifts accordingly. Additionally, you may gain affection by participating in and winning festival competitions, or doing something arbitrary that increases only a certain person's affection, such as simply maintaining your farm.

Development[edit]

The game was announced during an interview between Cubed³ and Yasuhiro Wada, the creator of the Story of Seasons series, on June 6, 2007. A year later, the game was fully revealed on June 4, 2008 in the Japanese magazine Famitsu.

Rune factory frontier

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic79/100[3]
Review scores
PublicationScore
Destructoid7.5/10[4]
Eurogamer8/10[5]
Famitsu29/40[6]
Game Informer6.75/10[7]
GameZone9/10[8]
IGN(US) 8.3/10[9]
(UK) 8/10[10]
NGamer88%[11]
Nintendo Life[12]
Nintendo Power7.5/10[13]
Nintendo World Report8/10[14]
ONM85%[15]

The game received 'generally favorable reviews' according to the review aggregation website Metacritic.[3]IGN writer Mark Bozon praised the game's design, comparing it to the best titles in the Harvest Moon/Rune Factory series. He also praised the game's visuals and design of the world, but stated that starting the game and progressing the storyline were unintuitive ventures.[9] In Japan, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40.[6]

References[edit]

  1. ^'ルーンファクトリー フロンティア'. MAQL. Retrieved December 16, 2011.
  2. ^'Rune Factory: Frontier'. Nintendo Europe. Retrieved January 5, 2017.
  3. ^ ab'Rune Factory Frontier for Wii Reviews'. Metacritic. CBS Interactive. Retrieved August 24, 2016.
  4. ^Holmes, Jonathan (April 27, 2009). 'Review: Rune Factory: Frontier'. Destructoid. Retrieved January 5, 2017.
  5. ^Pearson, Dan (April 1, 2010). 'Rune Factory Frontier'. Eurogamer. Retrieved January 5, 2017.
  6. ^ abBrian (November 19, 2008). 'Famitsu review scores'. Nintendo Everything. Retrieved January 5, 2017.
  7. ^'Rune Factory: Frontier'. Game Informer (192): 85. April 2009.
  8. ^Hollingshead, Anise (April 2, 2009). 'Rune Factory: Frontier - WII - Review'. GameZone. Archived from the original on April 6, 2009. Retrieved January 5, 2017.
  9. ^ abBozon, Mark (March 18, 2009). 'Rune Factory Frontier Review'. IGN.
  10. ^MacDonald, Keza (April 1, 2010). 'Rune Factory: Frontier UK Review'. IGN. Retrieved January 5, 2017.
  11. ^'Review: Rune Factory: Frontier'. Nintendo Gamer: 58. July 2009.
  12. ^Newton, James (April 9, 2010). 'Review: Rune Factory: Frontier'. Nintendo Life. Retrieved January 5, 2017.
  13. ^'Rune Factory: Frontier'. Nintendo Power. 240: 88. April 2009.
  14. ^Jones, James (July 14, 2009). 'Rune Factory: Frontier'. Nintendo World Report. Retrieved January 5, 2017.
  15. ^Bramble, Simon (April 2010). 'Rune Factory: Frontier Review'. Official Nintendo Magazine: 80. Archived from the original on November 3, 2014. Retrieved January 5, 2017.

External links[edit]

  • Rune Factory Frontier at MobyGames
  • Official Rune Factory: Frontier website(in English)
  • Official Rune Factory: Frontier website(in Japanese)
  • Official Marvelous Entertainment Inc. website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Rune_Factory_Frontier&oldid=869925136'
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I LOVE this game, its the perfect mix of Animal crossing/ Harvest Moon/ and any Hack and slash. In my opinion of course. I owned this game twice, wii and Ps3, my siblings play it so I dont have much game time for myself (T.T) I would REALLLY like to emulate this and play it on my labtop.(If anyone knows... is there a way to take my saved data from ps3 to a computer?)Im having issues downloading unfortunately... but Ive used this site before and find it trustworthy and compatible. I would recommend Rune Factory for young and older players. If you dont want to farm, you can fight and vice versa. Its a nice game to mellow with.I have Dolphin as well. /using logitech keyboard.PS:There is a new Rune Factory game, Tides of destiny, but I prefer this version given the choice. The other game requires tedious hours of sailing the world and the dungeons offer no challenge, I can run through the dungeon, push a few levers, and get to the boss in minutes. Fronteir is pretty much, level up and fight. :D