Doom 3 Timedemo Download Yahoo

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Oct 08, 2004  Does anyone have instructions on how to run a Timedemo in Doom3's Demo I recently downloaded the Doom 3 demo and like Quake 3's demo it has the timedemo functionality. Aug 2, 2017 - Lester finished 2-for-2 at the plate and struck out nine over four innings on the bump, allowing three earned runs on five hits and three walks. Doom 3 timedemo demo1 Mac 1). Doom 3 Timedemo demo 1 results! Can I download if from somewhere? Share Share on.

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Comments

commented May 24, 2014

Robert, I've been working on incorporating RBDOOM-3-BFG into the Phoronix Test Suite. I've been trying to record a time demo but whenever doing so the game just locks up.. Basically loading any map, then typing e.g. 'recordDemo pts1', and immediately then it just hangs.. Any ideas?

commented May 24, 2014

It has always been broken in BFG (also with the official Windows binaries) and seems not-trivial to fix :-/

Author

commented May 24, 2014

So there's no recorded timedemos out there? I assume the recorded demos from the original Doom 3 break compatibility with the BFG version?

Owner

commented May 24, 2014

I'm not sure if it can be fixed at all. They rewrote the game framerate
calculations quite a lot.

2014-05-24 21:11 GMT+02:00 Michael Larabel notifications@github.com:

So there's no recorded timedemos out there? I assume the recorded demos
from the original Doom 3 break compatibility with the BFG version?


Reply to this email directly or view it on GitHubhttps://github.com//issues/127#issuecomment-44096784
.

Owner

commented May 24, 2014

If it can be fixed then it will be definitely incompatible with the old D3
time demos.

2014-05-24 21:32 GMT+02:00 Robert Beckebans robert.beckebans@gmail.com:

I'm not sure if it can be fixed at all. They rewrote the game framerate
calculations quite a lot.

2014-05-24 21:11 GMT+02:00 Michael Larabel notifications@github.com:

So there's no recorded timedemos out there? I assume the recorded demos

from the original Doom 3 break compatibility with the BFG version? Iar embedded workbench for msp430.


Reply to this email directly or view it on GitHubhttps://github.com//issues/127#issuecomment-44096784
.

Owner

commented May 24, 2014

I'm going to look into this issue next week. It would be quite cool to see
RBDOOM-3-BFG in the Phoronix benchmarks because it has a renderer design
from 2012 with OpenGL 3.2 instead of the 1999 stuff (Q3A derivates) :)

Television x freeview codes keygen download. KeyGen is a shortened word for Key Generator.

2014-05-24 21:33 GMT+02:00 Robert Beckebans robert.beckebans@gmail.com:

If it can be fixed then it will be definitely incompatible with the old D3
time demos.

2014-05-24 21:32 GMT+02:00 Robert Beckebans robert.beckebans@gmail.com:

I'm not sure if it can be fixed at all. They rewrote the game framerate

calculations quite a lot.

2014-05-24 21:11 GMT+02:00 Michael Larabel notifications@github.com:

So there's no recorded timedemos out there? I assume the recorded demos

from the original Doom 3 break compatibility with the BFG version?


Reply to this email directly or view it on GitHubhttps://github.com//issues/127#issuecomment-44096784
.

Author

commented May 24, 2014

Great, that would be awesome, Robert. Checked this afternoon just to confirm that 'demo1' from the original Doom 3 is indeed broken as well for playback on BFG.. Sadly didn't realize this until after buying the game and trying to figure out why timedemo wasn't working, and was also trying to get RBDOOM-3-BFG to run on the NVIDIA Jetson TK1.

commented May 25, 2014

Download

Demo/Timedemo can be fixed easily, especially by some one with engine/rendering knowledge ;)

commented Jun 4, 2014

Doom 3 Download Free

does that mean that you have it running already?

commented Jun 4, 2014

Am 25.05.2014 18:37, schrieb motorsep:

Demo/Timedemo can be fixed easily, especially by some one with
engine/rendering knowledge ;)

Less talking, more pull requests, please.

commented Jun 4, 2014

Not yet, unfortunately. We almost had it, but lost all the demo work :( And the guy who was at it is MIA.

commented Jun 4, 2014

WTF? Don't you use git or something?
If you developed directly on Github nothing would get lost :-P

(And you could already contribute the other interesting stuff like tools)

commented Jun 4, 2014

To my knowledge, that particular guy didn't develop using version control :/

Speaking of tools, since we already ported all of them to BFG, I am gonna release our Storm Engine 1 fork (dhewm3 with VBOs and tools). Just need to edit GPL headers and clean up a bit.

commented Jun 5, 2014

Am 05.06.2014 00:28, schrieb motorsep:

Speaking of tools, since we already ported all of them to BFG, I am
gonna release our Storm Engine 1 fork (dhewm3 with VBOs and tools). Just
need to edit GPL headers and clean up a bit.

That would be cool :)

commented Jun 5, 2014

Is there a way to add lines to all GPL headers automatically ? (on Windows)

commented Aug 19, 2014

Apparently due to multithreaded rendering, it wouldn't be trivial to restore timedemo thing. Probably better off using some third-party benchmark app.

commented Feb 23, 2016

That's really a nice feature. I know nothing about engine/rendering, any ways I can help on this?

Owner

commented Feb 24, 2016

Doom 3 Timedemo

I will try to fix this next month. I want this feature in the next stable release and then it is very likely that I will start porting the renderer to Vulkan. I'm very interested in RBDOOM-3-BFG benchmarks between OpenGL and Vulkan.

added a commit that referenced this issue Mar 2, 2016

Doom
First attempt to restore recordDemo feature.#127

added a commit that referenced this issue Mar 5, 2016

More recordDemofixes#127
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